SrrTrains's Blog

Discussion, breeding, usage of SrrTrains (Simulated RailRoad)

7_Project

This page contains information about the project “SRR version v0.01″ (first version of simulated railroad) that was under construction and has been stopped before reaching the alpha release.

This page was last updated on 2012-03-17.

Project Follow Up

The Project Follow Up has been moved to the project WIKI on the sourceforge.

Feature Overview and Last Product Backlog

Overview of all Features (2012-03-17)

Backlog (2011-08-07)

Current Activities

None.

Note(2011-11-11): Currently, the project is stopped

Historic Information about SRR v0.01 steps

Step Demo Layout + SRR Framework Known Bugs
0033.06 – Redesign of Train Manager Module

released 2011-12-10

latest bugfix 2012-03-17

what’s new (.pdf)
  • Re-Design is not finished yet
0033.04 – Redesign Base Module

released 2011-07-26

latest bugfix 2011-08-13

what’s new (.pdf)
  • Re-Design is not finished yet
0032 – Testframe/1st LAN Party

released 2010-03-13

latest bugfix 2012-03-12
(branched out!!)

what’s new (.pdf)
  • No change
0031 – some major error corrections

released 2010-01-31
what’s new (.pdf)
  • No change
0030 – locomotives

released 2009-12-28
what’s new (.pdf)
  • No change
0023 – enhancements of the demo layout

released 2009-12-25
what’s new (.pdf)
  • No change
0022 – to doze a wagon

released 2009-12-05
what’s new (.pdf)
  • No change
0021c – experimental wagon with v=const

released 2009-11-01
what’s new (.pdf)
  • No change
0021b – some additions to 0021

released 2009-10-11
what’s new (.pdf)
  • No change
0021a – Bugfix for 0021

released 2009-09-19
what’s new (.pdf)
  • No change
0021 – Tracer Improvements

released 2009-08-23
what’s new (.pdf)
  • example layout: carousel cannot be unlocked
0020a- first steps towards 0021

released 2009-07-26
what’s new (.pdf)
  • No change
0020 – tracks and turnouts

released 2009-07-04

what’s new (.pdf)
  • Octaga Player crashes when initializing multiplayer mode
0012 – manual addition of tracks

released 2009-06-20

what’s new (.pdf)
  • No Remote Octaga Collaboration Server: unclear, whether it is a bug in the scene or in the Octaga software – to be analysed
  • Normals in TriangleStripSet (Tracks and Turnouts) wrong initialized/not initialized: unclear, whether it is a bug in the scene or in the Octaga software – to be analysed
0011 – multi-browser

released 2009-06-01

what’s new (.pdf) no change
0010 – basics what’s new (.pdf)
  • need to split landscape into convex partitions, otherwise browser gets into troubles with correct visibility
0003 – bugfix1 what’s new (.pdf) none
0003 – houses and keys what’s new (.pdf)
  • “Bouncing Avatars” problem: when two or more avatars are bound to the “riding on carousel” viewpoint, they bounce relative to each other, because the position and orientation are transmitted relative to the global coordinate system
0002 – the carousel what’s new (.pdf) none
0001 – bugfix2+ what’s new (.pdf) none
0001 – bugfix+ release deleted
  • conceptional problem: one scene instance can only select one module at a time
0001 – the control HUD release deleted
  • using F2 to toggle HUD on/off interferes with Web3D Browser’s user interface
  • uses wrong English terminology

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