Latest update of this page: 2014-02-15
Hobby Reports for Authors
The hobby reports for authors try to explain, how to use the SRR/SMUOS Framework within an SrrTrains layout / within a Simple Multiuser Scene (SMS).
I have tried to write those hobby reports in way that you need not be an X3D expert to read them.
You can download the SRR Framework at: http://sourceforge.net/projects/simulrr/files.
You can download the SMUOS Framework at: http://sourceforge.net/projects/smuos/files.
2010-09-11 (updated 2010-10-08):
Hobby Report “Der Karussellschalter” (currently in German language): SRR-HR-Karussellschalter_8.pdf
How to build the switch for the carousel (intrinsic model).
Hobby Report “Das Demo Layout” (currently in German language): SRR-Demo-Layout_1.pdf
The “master plan” for the demo layout.
2010-09-17 (updated 2010-10-08):
Hobby Report “Der Sonnenschirm” (currently in German language): SRR-HR-Sonnenschirm_6.pdf
How to build the sun shade at the beach (intrinsic model).
2010-10-01 (updated 2011-01-06):
Hobby Report “Das Schlüsselbrett” (currently in German language): SRR-HR-Schluesselbrett_4.pdf
How to build the key hanger (static model).
Hobby Report “Gleise und Weichen” (currently in German language): SRR-HR-GleiseUndWeichen_1.pdf
How to build tracks and turnouts (using the static models of the “example track geometry”).
Hobby Report “Trying/Exploring SrrFramework to have a world of your own”: MonetSrr-1.pdf
The first report about the experiences from a user (Alain from France).
Hobby Reports about the BIMPF (for Programmers)
The BIMPF *) approach is the current experimental approach of the SRR/SMUOS Framework, which uses the original Network Sensor without change and implements all necessary functionality in the higher layer (ECMAscript embedded in X3D).
*) BIMPF means a “little child”, a “baby”, but the word Bimpf is never used in a polite way in Austrian dialect :-)
Hobby-Report “Notes about the BIMPF”: NotesAboutBimpf-I.pdf
Controller roles, especially the “central controller”.
2011-03-25 (updated 2011-05-26):
Hobby-Report “Notes about the BIMPF III”: NotesAboutBimpf-III.pdf
- MMF paradigm (model/module/frame) and controller roles:
- Central controller
- Module controller (MOC)
- Object controller (OBCO)
- Target configurations
- Decentralized controllers – currently used
- Centralized controllers – not yet used
- Kinds of SRR objects
- Standard SRR Objects
- No state SRR Objects
- Animated SRR Objects.
Hobby Report “Notes about the BIMPF VII” (not yet written)
The OBCO role.
2011-07-15 (updated 2011-09-08):
Hobby Report “Notes about the BIMPF IV”: NotesAboutBimpf-IV.pdf
Concepts for the modularity of the SRR Framework.
Hobby Report “Train Manager Extension” (not yet finished): NotesAboutBimpf-VIII.pdf
The last steps to achieve the re-designed “Train Manager Extension (TME)” – i.e. to achieve “step 0033″
Hobby Reports about Future Topics (for Programmers)
Basically, the idea is to lower some functions of the SRR/SMUOS Framework to the lower layer (i.e. to the Web3D browser, i.e. to make them finally a part of the X3D standard), as soon as the need arises.
2011-03-01 (updated 2013-09-13):
Hobby-Report “Notes about the BIMPF II”: NotesAboutBimpf-II.pdf
The SMUOS/C3P Idea:
- Making a new X3D Component from the SMUOS Framework
- Defining (a) protocol(s) to be used with this component (IETF)
2012-05-18 (updated 2012-05-26):
Hobby Report “New Concept Paper”: NotesAboutBimpf-V.pdf
- Already implemented concepts
- Future concepts
Hobby Report “Concept Paper – Avatars and dynamic models” (currently in German language): Concept-AvatarsAndDynMods.pdf
A few thoughts about “avatars vs. dynamic models”.
Hobby Report “Conclusio (unfinished)”: NotesAboutBimpf-VI.pdf